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Grosses chinesisches Bilderlegespiel mittels 14 geometrischer Figuren [Great Chinese picture composition game using 14 geometric shapes].

[Gräfenhainichen: C. H. Schulze, ca. 1870–90s]. Game comprising 14 small geometric tiles, 15 colored cards with various images to construct out of the tiles, 15 corresponding answer sheet cards showing the solutions to the puzzles, and 4-page instructional brochure. Light foxing and soiling to some of the puzzle cards and the instruction sheet; answer cards in original tissue paper wrapping. Housed in original decorative cardboard box, with Chinese-style chromolithographed imagery and geometric border. Box size approximately 16 × 23 × 2.5 cm. Box lid missing a section of gold paper trim; very minor soiling and fading; overall very good.

Unusual and visually striking nineteenth-century German Tangram-style game, unusual for the range and complexity of designs. Tangrams date back to the Song Dynasty in China, a period which lasted from 960 to 1279. The concept was brought ver to Europe via trading ships in the early nineteenth century. There were a large number of tangram books published in Germany from 1818 to 1820. A second craze swept Germany around the 1890s, when industrialist Friedrich Adolf Richter produced sets of stone tangrams which he sold under the name “The Anchor Puzzle.” Another resurgence of interest came following the World War I. The present game includes 150 interesting puzzles to solve, 10 per card. The puzzle images, each captioned with a title, include a key, a coffeepot, a sword, a lantern, a windmill, a church, a ship, a minuet dancer, Dr. Faust, Don Quixote, a giraffe, a swan, an elephant, a lily, and many others. Rare; as of November 2019, not in KVK or OCLC.

Book ID: 50224

Price: $2,950.00